PALADINT, THE ASSWOP | Mon Jan 31, 2011 2:21 pm by BITCH ASS NIGGER | PALADINT IS A ASSWOP:
LIKE HIM http://maaadddog.files.wordpress.com/2009/03/rainbow_fag.jpg
| Comments: 1 |
New Piece of Content | Sun Jan 30, 2011 4:04 pm by Kestrel |
Some new content
http://www.megaupload.com/?d=GQ77UEJT
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Server Location Changing | Wed Jan 26, 2011 8:17 pm by Kestrel | Hello People
I am here to Inform you about relocating the HL2RP server to other host.
The host we have now will get FNV RP.
new host IP will be 188.138.0.143:27027
Greets
RTRP Team
| Comments: 2 |
Just to inform you all! | Wed Jan 26, 2011 8:32 am by Kodex | Hi, I just want to tell that I'm not such a random guy, who came in here to get super admin. I'll be hosting servers, if you need any. So that's why I got super admin, if you want to have a look at the server specs, just scroll down, it's below.
I'm sure this server is good enough to hold like 40-60 players without crashing, the specs are awesome.
Fujitsu PRIMERGY RX200 with
Intel D2786 …
| Comments: 3 |
New start HL2RP | Tue Jan 25, 2011 6:59 pm by Kestrel | Thinking of starting HL2RP over again, fresh SQL base
because some thinks went fucked.
to fast promotions, give away ranks.
we going to do new one.
VOTE FOR IT ON POLL
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Changing from RRP to RTRP. | Mon Jan 24, 2011 5:39 pm by PetruZ | We will now change from RRP to RTRP due to another clan forcing us to change cause of they having the same tag as us (RRP). We will change to RTRP, not a big change, you all have to deal with it.
Thank you.
-RTRP
| Comments: 0 |
Changing Gamemode and Map | Sat Jan 22, 2011 9:07 pm by Kestrel | Hey People, Mac and me agreed to start HL2RP now in place of FNV
The map is City11_night
Its in the HL2RP content pack.
Have fun on it!
MPF, UCA and SCN applications are opened up now.
and CWU: Who's first has 90% change to get Headmaster!
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HL2RP Content Pack!!! | Sat Jan 22, 2011 4:53 pm by Kestrel | So here is for so long the Content Pack
More will be added, need to sort it our first
Map: http://www.garrysmod.org/downloads/?a=view&id=82873
| Comments: 0 |
Latest topics | » PALADINT, THE ASSWOPMon Jan 31, 2011 7:11 pm by Kestrel» My last post, Resignation.Sun Jan 30, 2011 4:46 pm by BITCH ASS NIGGER » Mark HolmeSun Jan 30, 2011 4:37 pm by Chaos » New Piece of ContentSun Jan 30, 2011 4:04 pm by Kestrel» Post Videos HereSun Jan 30, 2011 8:49 am by 1231 » A letter to the Civil Workers Union.Sun Jan 30, 2011 8:37 am by 1231 » Still working on itSun Jan 30, 2011 3:30 am by Chaos » Scanner application.Sat Jan 29, 2011 4:10 pm by PetruZ » DeathOverWorld 'p' flag application.Sat Jan 29, 2011 12:01 am by PetruZ |
Social bookmarking |
Bookmark and share the address of Rivet Roleplay on your social bookmarking website
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| | NPC Enemies? More Factions? | |
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+4:=)Gome:=) DOW Uhh? Kevin1811 8 posters | Author | Message |
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Kevin1811
Posts : 11 Join date : 2011-01-12 Location : København, Amager, Sundby, 2300
| Subject: NPC Enemies? More Factions? Sat Jan 15, 2011 7:31 pm | |
| Are there going to be NPC Enemies f.x Radscorpions? Mirelurks?
And maybe there should be another faction such as Fiends, Raiders etc?
EDIT: Sorry.. I meant Lakelurks. Mirelurks are from Fallout 3...
(Warning)Do not double post.
Last edited by PetruZ on Sun Jan 16, 2011 1:41 pm; edited 2 times in total (Reason for editing : Double posting.) | |
| | | Uhh?
Posts : 6 Join date : 2011-01-10 Age : 30 Location : Over there --->
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 10:22 am | |
| Well, I'd say no if I could, but I can't, so I'll give my opinion. Basically, even though it would give players the chance to Fear RP, if the detected somebody, they'd just attack, reducing the amount people can RP.They'd either run around trying to avoid it, simply run away with a lakelurk following them, or shoot it. So, I wouldn't like it... But that's my opinion | |
| | | DOW
Posts : 9 Join date : 2011-01-10 Age : 27 Location : Finland
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 12:10 pm | |
| Make the NPC's extremely strong, making it stupid to just waste ammo in them. You could rather just avoid, hide or run away.
Or ask NCR to deal with them. Either way, it would make more "Fallout" feeling to the server. We just gotta chat up with admins about this. | |
| | | :=)Gome:=)
Posts : 13 Join date : 2011-01-12
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 1:37 pm | |
| I think they should add a map with actual new vegas and then create mr house then make it a faction so you can become a robot ^^ | |
| | | PetruZ Super Admin
Posts : 53 Join date : 2011-01-10 Location : Sweden
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 1:40 pm | |
| A lot of NPC's would lag the server. But it would probably work if there is some NPC's around the map, but then we need to find Fallout NPC's | |
| | | Uhh?
Posts : 6 Join date : 2011-01-10 Age : 30 Location : Over there --->
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 3:32 pm | |
| And that is why we have actual players RPing the wasteland terrors. | |
| | | Guest Guest
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 5:54 pm | |
| I say no to NPC's They will just run around and RDM they cant Roll and do /me and that shit so NO npcs |
| | | Uhh?
Posts : 6 Join date : 2011-01-10 Age : 30 Location : Over there --->
| Subject: Re: NPC Enemies? More Factions? Sun Jan 16, 2011 6:08 pm | |
| You mean they can't use /me's... what's a roll? You mean that powergaming command? Gah, why? My fav server uses rolls! *Sadface* | |
| | | Wally
Posts : 9 Join date : 2011-01-18 Age : 27
| Subject: Re: NPC Enemies? More Factions? Wed Jan 19, 2011 8:25 pm | |
| Making NPC's in the game would be a good experience but for the community and the server i feel it would be better as a Player Based server. This wouldnt cause much lagg compared to what NPC's might do and they cant do /roll and me either.
Thanks for reading my point
Wally | |
| | | 1231
Posts : 28 Join date : 2011-01-10
| Subject: Re: NPC Enemies? More Factions? Sat Jan 22, 2011 7:47 am | |
| Indeed, it would cause lag, and it would random kill every player on sight, so i say no. | |
| | | Gabbaman
Posts : 9 Join date : 2011-01-23
| Subject: Re: NPC Enemies? More Factions? Sun Jan 23, 2011 12:17 pm | |
| Could there still be lakelurks and robots which are not npc? You know played with actual players.. | |
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